Path of Exile is an excellent ARPG built on top of an unusual economy, where every item – even the most throwaway of identification scrolls – has intrinsic value in both usage and trade. There’s no gold or even premium currency used in-game at all, and to top it all off, there is no auction house. The only way to exchange gear is direct; player to player.
For the longest time, Path of Exile’s trade system has been a jury-rigged and unusual thing, routed through third-party sites tapping into an official API which allows item stashes to be shared online and prices posted, although the trade itself always has to happen face-to-face in-game. This week, Grinding Gear Games cut out at least half of a middle-man, launching their own trade network site, currently in beta.
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