Tower Of Time [official site] was a tremendous surprise – an early access RPG, from first-time developers, with a unique real-time combat system. That’s all three strikes, surely? Except no, it’s really fantastic. Having finished the first floor of the tower, what’s available for now, I wanted to find out more about how an unknown team from Poland were so audacious as to try (so successfully) at such a project. So I spoke to Krzysztof Monkiewicz, the project’s lead, to find out how they got started, and where they’re going next. (more…)
from Rock, Paper, Shotgun http://ift.tt/2fvF7hC
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