Sonntag, 11. Juni 2017

The Sunday Papers

Sundays are for visiting family and returning home from visiting family. At least we can spend the travel time catching up on some reading, perhaps of fine articles about games.

At Kotaku, Jason Schreier writes up the story of Mass Effect: Andromeda’s troubled development, based on conversations with anonymous staff who worked on the game. There’s lots of interesting stuff in here. … [visit site to read more]



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