I couldn’t remember a thing about last December’s Space Hulk: Deathwing [official site] without going back to read my own review – a statement which in itself perhaps constitutes all the review you might need. As well as inciting the inevitable deep self-loathing, reading back my own words also stirred vague memories of the L4D-like Warhammer 40,000 team shooter running about as well as an Ork who’s already participated in fourteen Waaagh!s in one day.
Though Deathwing’s road to greatness might be a longer one, its most recent update aims to put paid to its performance issues. The results are tangible, but mixed. … [visit site to read more]
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