Every Monday we send Brendan into a sweltering 1980s office block to sit down at a cubicle and file a report on an early access game. This week, he establishes his own videogame company in Software Inc [Steam page].
“Fail fast.” That’s what the tech magnates of Silicon Valley always say. Stanley Codeman must have taken this philosophy to heart, because the first two enterprises of this short-tempered misanthrope failed spectacularly, both within two years of starting. In hindsight, he probably shouldn’t have taken such high-interest loans and filled his offices with underpaid staff. It was also a bad idea to try and make two hyper-ambitious Operating Systems, back to back. Spending thousands of dollars on a “toilet forest” probably didn’t help.
But it’s Stanley’s third failure that we all remember.
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