I’ve been thinking about expectations a bit, recently. Not least with No Man’s Sky only moments away. And not least because Graham recently wrote about how he sometimes prefers to enjoy the expectations more than the games themselves. Few games have so many expectations hanging around their neck like mighty millstones as next week’s indie space adventure, and it means it’ll be released into a frenzied madness of people’s own imaginations with which it can never compete. But unlike Graham I don’t enjoy the build-up at all – in fact, as contrary as this is to my job, I try to ignore it as much as possible.
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