When a new space combat simulator looks as handsome as House of the Dying Sun [official site], that’s reason enough to raise an intrigued eyebrow. When it can evoke memories of TIE Fighter within minutes of loading it up, that’s reason enough to raise a celebratory fist to the torpedo-streaked heavens. But when all of the glories of its atmospheric non-atmospheric combat are packed into a few short missions, it’s also fair to raise some concerns.
from Rock, Paper, Shotgun http://ift.tt/1XIw6jL
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