When Far Cry Primal [official site] was unveiled, I shrugged with semi-feigned disinterest, aware that the series has hit milking point, but unable to dismiss the inner teenager tugging at my inner sleeve saying But – but it’s got cavemen and tribes and woolly mammoths and – and you can ride them, and throw spears and stuff! Yes, the prehistoric era taps into a primal fantasy in me, but when that’s overlaid with an advanced radar, an owl endowed with the abilities of a military drone, and heat-vision that conveniently colour-codes every object, footprint and smell, the fantasy kind of tapers off.
By shutting off as many aids and HUD elements as possible, I intended to reclaim the fantasy.
from Rock, Paper, Shotgun http://ift.tt/1QBdKLF
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