Mittwoch, 9. März 2016

4D Puzzler Miegakure Continues To Twist My Melon

I still don’t understand Miegakure [official site], and I doubt I will until I get to play the four-dimensional puzzle game myself. We’ve been talking about it for six years, and each time I think “Yes, yes, I’ve read Flatland, I should understand this”, then I see the game in motion and I’m stumped. Four-dimensional space represented in a three-dimensional view and displayed on a two-dimensional screen? I’m lost. But! Miegakure creator Marc ten Bosch explains the technology behind it in a new video and… I think I’m starting to get this? I would like to play it. Look:

… [visit site to read more]



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