There are times when Call of Duty: Black Ops III‘s multiplayer feels like a scratchcard from which you’re scraping the dull metal grey surface of a military shooter to reveal the three matching Quake symbols below. Your prize: a game that’s increasingly difficult to stereotype, which is fast and often fun, which has found solutions to many of its ancient frustrations, but which still has an annoying and possibly insoluble problem at its core.
from Rock, Paper, Shotgun http://ift.tt/1krZNEF
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