I wouldn’t count myself as a fan of many things, but the derision and disinterest inspired by the first Mirror’s Edge makes me want to champion it. It was a game with terrible boss fights, flawed combat and a tedious story, but also one worth celebrating for the things it got right, such as its first-person movement and its beautiful, brilliant world.
Those same things also make me nervous about the sequel. When I went to see EA’s Mirror’s Edge Catalyst [official site] presentation at Gamescom, I wasn’t sure whether it would amplify the parts I liked or disliked.
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