Sundays are for discovering in-shower moisturiser and feeling more powerful than ever. Before you pat yourself dry, let's read this week's best writing about games.
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Sundays are for discovering in-shower moisturiser and feeling more powerful than ever. Before you pat yourself dry, let's read this week's best writing about games.
Quick! You don't even really have time to read this post, depending on how fast a reader you are. Little Nightmares, classic creepy horror game, is free to keep if you grab it from Steam before 6pm on Sunday May 30th.
You can rush to the game's Steam page now to set it downloading, or you can read on first if you think you can finish this post within the next 20 hours.
Back in February, a jury concluded that Valve's Steam controller had infringed patents owned by Ironburg Inventions, the parent company of SCUF Gaming. Valve were ordered to pay $4 million in damages (around £2.8 million).
This week, Valve failed in their attempt to have the jury's decision overturned.
My default response when I see a Warhammer fantasy game is, "Oh, another Warhammer fantasy game." So it was with the release of Warhammer Age of Sigmar: Storm Ground a few days ago. Then a friend explained that it was a turn-based strategy game about combining your units' abilities in careful ways, to shove and ensnare your enemies. Like Into The Breach but with ghosts and chaos gods, maybe?
In any case, it's out now and I'm going to give it a go.
It now takes less time to download a planet. That's because the latest Microsoft Flight Simulator update has optimised the game's initial download size, cutting it down to 83GB from over 170GB.
You know what're great? These new chorizo-style veggie sausages from Morrisons. Absolutely cracking. Had 'em for tea last night; havin' 'em again tonight. You know what else is good? Video games, allegedly. Here's what we're up to this weekend.
A fresh coloring book is a daunting enough challenge. Imagine an entire world just waiting for you to get a move on and start tackling all those empty spaces. Puzzle-y platforming adventure Chicory: A Colorful Tale has been drawn up by Greg Lobanov formerly of Wandersong, and has just filled in its own release date. Not to worry though, use whatever colors you like when it launches in June. The world is your coloring book.
Ever-growing Genshin Impact is charting outs its next update and this one's island themed. Yup, the game that already nabbed Zelda's clothes has gone and pilfered from another Zelda game. Your Traveller will have their very own little boat to sail around the islands with while to battling baddies and hunting for treasures. Update 1.6 arrives in June and will add an island full of minigames and collectibles to explore along with a new dungeon too.
Gather round, farmlife-sim likers. Another swell-looking indie game is planning a move to the village. The Garden Path is a laid-back slice-of-life sim with shades of Animal Crossing in its little painted world. You can spot it's lovely art style and sweet cute villagers down here in its new announcement trailer. We'll be able to dig in later this year when it launches.
As promised, Ubisoft have shown off some proper running and gunning in their upcoming Far Cry 6. We got a lot of the grim side of the revolution in its reveal trailer but today's video shows off some of the levity—from a pet crocodile, to snarky one-liners to, yeah, that gun that shoots Macarena CDs. You'll have options beyond guns as well, with a bit of stealth and deception to engage in. You can spot all that, and an introduction to protagonist Dani Rojas down here in the new video.
Sonic turns 30 this year, so Sega are showering their favorite little blue dude with what everyone wants when they turn 30: game cameos, remasters, an animated show, and a cryptic teaser trailer. During their Sonic celebration yesterday, Sega announced the remaster Sonic Colors: Ultimate for September, which is coming to us PC folks. They've also teased some new, unknown Sonic game coming next year, also on PC. We don't know much about it yet but don't worry, at this rate the rest of 2021 has gotta go fast.
These past few weeks, I've felt myself to be in a bit of a creative funk, dear readers, but thankfully this doesn't seem to be the case for today's game developers. It seems they're still in full flow, as it were, and this week I've got a trio of nice things to play that'll hopefully kickstart your heart and get you in the mood to make something. They did for me, anyway.
In Strangeland you, a man in a half-undone, old-timey straightjacket, wake up with no memory of who, what or where you are. The "where", it soon appears, is the titular land, a sort of grimdark carnival floating in a terrible void. It is rendered in lovely pixels that make everything look fleshy, even if the colours are all muted. As soon as you arrive, you see a woman throw herself down a well inside the welcome tent.
It is explained to you - by a raven, a head-in-a-box fortune teller, and a payphone caller who hates you - that she does this repeatedly, because death doesn't work the same here. You immediately fixate on saving this woman, and set about doing so in a point 'n' click puzzle fashion. And if you've seen any prestige horror films in the last few years, or even just engaged with any horror tropes before, you'll figure out what Strangeland's deal is in about 30 seconds.
Its whole vibe is like an episode of Twilight Zone via an episode of American Horror Story via if Tim Burton got trapped in a secret vore nightmare, and every second inhabitant tells the protagonist he's an idiot loser who makes everything he touches worse. Many conversations and visual metaphors end up being about the self, and self-image, and how to change oneself. Eyes and mirrors both come up a lot. There are several references to a black dog. Need I elaborate further?