Sonntag, 31. Mai 2020

Factorio brings release date forwards to avoid clashing with Cyberpunk 2077

If anything was going to throw a wrench into Factorio‘s meticulously manufactured mechanisms, you’d never think it was a punk’d up cyborg in a leather jacket. Yet, even as they powered full-steam towards release, the folks at Wube Software have decided Cyberpunk 2077‘s launch-day noise risks drowning out their contraptions. This week, the developers announced plans to bring Factorio out of early access five weeks early, releasing instead on Friday, August 14th.

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Screenshot Saturday Sundays: Photography, boomerang knives and a night out in hell

Screenshot Saturday Sundays! Summer is here, but it’s both far too warm and a little too infectious to bother with all that “going outside” nonsense. Let’s go see what the world of videogames are up to over on our favourite Twitter hashtag instead. This week: A stroll through the woods, panic platforming, knife-fights in the jungle and a disco inferno.

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Hammerting digs in for this year's launch with a new trailer

It’s been a while since we’ve heard a good rumbling from the Dwarves at Hammerting – but then, you don’t tend to hear from the bearded lot unless they’ve riled up a dragon or dug into hell. A year on, under newfound stewardship with the mountain lords at publishers Team 17, Hammerting developers Warpzone Studios have finally emerged from the forges with a new trailer for their upcoming mine-maker.

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This year's Trackmania will offer stripped-down racing for free

Ubisoft’s summer of racing might’ve been postponed, but now we know how much Trackmania‘s high-speed stunts will cost you. As it turns out, nothing. If you just want to set some hot times on limited tracks this year’s Trackmania is completely free to play. But if you’re looking for more revs in Trackmania’s engine, Ubisoft Nadeo have outlined a three-tiered annual subscription model for the July release.

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The Sunday Papers

Sundays are for honing your juggling skills. Here’s the best writing about videogames from the past week.

For Paste, Natalie Flores wrote about how If Found subverts the concept of erasure into an empowering, self-directed practice. This gave me chills, in a good way.

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Valorant's next Agent is vampiric heart-taker Reyna

Between the end of closed beta and next week’s official launch, we’re in something of a Valorant dead-zone. To make sure you haven’t forgotten about their new tactical wizard shoot ’em up, Riot have filled this short break with a teaser for Valorant’s eleventh superpowered soldier – a purple-clad disruption vampire who grows in power with each and every kill.

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Samstag, 30. Mai 2020

Cloud gaming gets official Steam support with Steam Cloud Play beta

Cloud gaming may have arrived, but it hasn’t yet really taken hold among your average player. Its potential may have opened up now that Valve has announced that Steam Cloud Play has entered beta.

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EVE Online's colossal player-built stations are starting to decay

Since their introduction in 2016, citadels have defined the cut-throat politics of EVE Online. Wars are now centred on slugfests like the Battle for X47L-Q, as Keepstar citadels provide insurmountable defences against all but the most determined force. But developers CCP now reckon there are too many of these unassailable bastions floating about unguarded. With this week’s Forsaken Fortress update, it’s time to let these structures rot.

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Call Of Duty: Warzone finally lets you fight as a Duo

Keeping track of Call Of Duty: Warzone squad sizes has been something of a nightmare. First there’s trios, then trios are quads; but oh, folk liked trios, so trios are back. But quads can stay, and let’s not forget solo players either. With the dust beginning to settle, Activision this week rounded out the lineup with a new duos mode, letting you drop into Verdansk with just your closest, most trustworthy comrade.

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The Darkness vocalises its impending return to Destiny 2

Always acting, but never quite seen. It seems one of Destiny 2‘s most elusive antagonists is preparing to finally play its hand. Lurking in the shadows of Bungie’s space-knight loot shooter, The Darkness have finally put voice to their long-awaited return by broadcasting an ominous hum on the Destiny 2 Twitter account. Whether as another season or as the game’s next expansion, it may soon be time to work out what, exactly, The Traveller’s been running away from all this time.

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Priceless Play – 30 May 2020

Ok. I’ll bite. What’s a “wholesome game”? I watched the Wholesome Direct a few days ago, which gave me 53 examples of wholesome games, and I’m still not quite sure I know what falls under the label. Here are a few components of my working definition: wholesome games are nonviolent, often star anthropomorphised animals, and are soundtracked by ukuleles or a delicate piano line. They’re games which forefront feelings, often come from marginalised creators, and work with limited (typically pastel) colour palettes. As most genre-definitions go it’s a pretty vague smattering of characteristics, but it’s still managed to spark a lot of conversation on the ol’ internet.

As I trawled through Twitter, trying to make sense of the drive behind “wholesome games,” I kept coming across one pretty compelling idea: that “wholesome games” reject the popular narrative of gritty, first-person, hyper-realistic, super-violent games in favour of soft, gentle, and otherwise kind aesthetics. And so, in the interest of science, I set myself a task.

Here are the most wholesome unwholesome games I could find.

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Play Half-Life: Alyx as a more traditional shooter in this VR-free mod

Since the moment Half-Life: Alyx launched in VR, folks have been trying to detach it from its headset requirements. To be fair, I get it – that the first Half-Life game in a decade would be restricted to expensive tech felt a little demoralising. But this weekend, one modder brought that dream closer to reality by quietly releasing Pancake Base, a mod that aims to make Alyx play just like its older siblings by giving our leading lady the sturdy, first-person arms of Half-Life 2‘s Gordon Freeman.

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Halo 3 makes its PC debut with limited testing next month

If you were an Xbox kid around my age, Halo 3 might be the first game you remember arriving with deafening levels of hype. The sole reason most folks picked up Crackdown. The Return Of The King in John Halo’s ring-smashing quest, in fellowship with an armoured squid-mouthed Kieth David and that cigar-chewing lad from Aliens. Now, developers 343 Industries are preparing the trilogy closer’s PC debut in Halo: The Master Chief Collection, with select testing set to take place within the next few weeks.

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