Sonntag, 30. Juni 2019

Have You Played… Beckett?

Farm and flirt to the rhythm in Seeds Of Love

As its name might suggest, free game Seeds Of Love is a hybrid farming-romance sim. What the name doesn’t give away is that it also sneaks in some rhythm game elements, and how well you’re able to keep time with the tunes will affect protagonist María’s emotions. And it turns out that it’s difficult to make friends if you’re always grumpy over your lack of groove. Take a look at María’s many moods in the trailer below, including some truly inspired pun-based flirtation.

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Payday 2 gets free visual novel spinoff

Co-op heist ‘em up Payday 2 has escalated over its many years of swiping things, going from simple bank robbery to lifting your own presidential pardon out of the White House. Now, though, it’s ascended into its true form: a visual novel. Experience the thrill of theft as it was meant to be: in text, everything hinging on your mouse pointer hovering over two options, deciding which to explore.

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Screenshot Saturday: cute cottages, feisty felines, and bleak buildings

Screenshot Saturday! The day where game developers get a chance to self-promote freely thanks to the power of a Twitter hashtag asking them to do so, and the rest of us get to look on in awe of the magic of how the sausage gets made. This week: a stranded cottage in the woods, an angry kitty, and some snap-together architecture.



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The Sunday Papers

Sundays are for meeting potential new housemates and trying not to squirm out of your shoes. These meet ups are like job interviews for personalities. It’s disgusting. Here’s the best writing about videogames from the past week.

Let’s kick off with an astounding article from Laura Hudson in the Guardian, who spoke to female developers around the world making games that convey the devastating impact of regressive abortion laws. It’s a powerful showcase of how games can be used to challenge preconceptions, and a travesty that the people who most need perspective will never play the damn things.

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Summer Games Done Quick raises over $3 million for charity

The organisers of speedrunning marathon Games Done Quick have breezed past their previous charity fundraising record, gathering $3,003,889 (£2.4m) across the week-long event. They’d already set their own speed record by hitting $1 million on Thursday – the biggest rush of donations always comes at the end – so it’s a multi-record setting event and all in order to give people medical care. Everyone bask in the feel-good glow for a minute.

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Samstag, 29. Juni 2019

Stones Of Solace is an upcoming ritual game with a shifting cast of statue pals

It’s heatwave season here in the UK, so I would like nothing more than to be lounging in the soft grass, perhaps in the shade of a statue or pressed against its cool stone plinth. Meditative craft-o-ritual Stones Of Solace wants to evoke that same feeling, and it’s lovely, if somewhat disappointing that we don’t yet have the technology to bring through the physical sensations to go with. Still, you can get an iced drink and come take a breather at the altar of the trailer, featuring a sweet fennec fox.

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GDQ proves that glitches can be a great part of games

Games Done Quick, the marathon that raises millions of dollars for charity twice per year, and speedrunning more generally, owes its existence to glitches. Though runners show off their skill and dedication, almost all of them rely on the game behaving in unintended ways, doing things that people playing casually would never experience.

Despite this, runners often make off-hand comments about the games being “broken,” or worse, the developers being “lazy.” The latter is obviously generally untrue and unfair. But spare a thought for the humble glitch itself, and how they make this whole wonderful endeavour possible.

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Birds take the battle bus in Flappy Royale

In 2019, there are exactly two directions for developers to take Flappy Bird remakes. One, as Alice O wrote about recently, is to transfer it onto hardware that lived and died long before we were ever cursed by this dead-eyed avian. The other, obviously, is to blend in the new hot sensation. Welcome, Flappy Royale.

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Priceless Play – 29 June 2019

Hola, jugadores. I rarely see videogames in Spanish. It’s understandable: English-speaking countries make up a significant portion of marketing demographics and sales for big-budget games. But even in the indie-sphere, where I do most of my trawling, I wasn’t finding much. I knew that this was an oversight on my part — I live in a majority English-speaking country and the development circles I operate in are majority English-speaking, too. If I wasn’t finding Spanish language games, it’s because I wasn’t looking hard enough. So I set off on a week-long journey to find some stellar, free, Spanish indie games. They’re from several different countries, continents, and backgrounds. I hope you enjoy what I found.

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What are we all playing this weekend?

I say I say, my video games have no nose? How do they smell? Ozone, I suppose? Sorta raw electricity? I’ve learned not to sniff too closely after an overclocked GPU fan took my nose off.

What are you playing this weekend? Here’s what we’re clicking on!

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Freitag, 28. Juni 2019

Maximum Action adds weapon modding for extra gun fun

Despite being the resident retro FPS guy, I just realised I’ve not said anything about gun-fu sandbox Maximum Action. Today’s addition of weapon modding is the perfect excuse. Still in early access and a bit rough around the edges, it has some of the most fun slow-mo shootybangs since the original Max Payne. Developed by George Mandell and now with help from Dusk’s devs, the game was recently picked up by publisher New Blood Interactive, the label behind Dusk and Amid Evil. Below, a new trailer, an official Dusk-themed map, and an unofficial weapon pack.

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The Blackout Club sneaks out of early access next month

Spooky co-op stealth ’em up The Blackout Club leaves early access on July 30th, after a short but busy run of updates. For those fashionably late (or just on time, really) to the party, it’s a four-player (or five, with invasions) immersive sim about a band of teens investigating a very haunted town. Here, sleeping townsfolk rise with eyes still closed, don masks and perform strange rituals in the streets and the tunnels below the town. It’s developed by Question (The Magic Circle) with a team including talent from Thief, Bioshock 2 and Eldritch – these folks know their sneaking.

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Slap a goblin with another goblin in The World Is Your Weapon

Back in the early days of Dwarf Fortress, one of my favourite parts of the game was the ability to use anything as a weapon, from cups to dead lions. The World Is Your Weapon looks like a whole RPG built around this gleefully daft concept, and it’s out today. Developed by Kagaya, it’s a turn-based dungeon crawl (but not a roguelike) where weapons merchant Weaco can pick up and use almost anything in the world to batter her enemies or sell. Rocks, trees, entire bodies of water (somehow) and even other monsters are up for grabs. Below, a potentially lethal trailer.

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